bplb8a.pl I had to round some heights by 0.1149902 units. I had to round some depths by 0.1500254 units. bplb8r.pl LIG character examined by '055 had no CHARACTER spec. I had to round some heights by 0.2099600 units. I had to round some depths by 0.1749849 units. bplbi8a.pl I had to round some heights by 0.1099854 units. I had to round some depths by 0.1749849 units. bplbi8r.pl LIG character examined by '055 had no CHARACTER spec. I had to round some heights by 0.2050152 units. I had to round some depths by 0.1749849 units. I had to round some italic corrections by 0.0049400 units. bplbo8r.pl LIG character examined by '055 had no CHARACTER spec. I had to round some heights by 0.2099600 units. I had to round some depths by 0.1749849 units. bplr8a.pl I had to round some heights by 0.1300058 units. I had to round some depths by 0.1850004 units. bplr8r.pl LIG character examined by '055 had no CHARACTER spec. I had to round some heights by 0.2099657 units. I had to round some depths by 0.1850004 units. bplri8a.pl I had to round some heights by 0.1399508 units. I had to round some depths by 0.1449556 units. bplri8r.pl LIG character examined by '055 had no CHARACTER spec. I had to round some heights by 0.1950054 units. I had to round some depths by 0.1699800 units. bplro8r.pl LIG character examined by '055 had no CHARACTER spec. I had to round some heights by 0.2099657 units. I had to round some depths by 0.1850004 units. bplb7t.vpl I had to round some heights by 0.0750151 units. I had to round some depths by 0.0549955 units. bplb8t.vpl I had to round some heights by 0.1799898 units. I had to round some depths by 0.0999756 units. bplbc7t.vpl I had to round some heights by 0.0750151 units. I had to round some depths by 0.0549955 units. bplbc8t.vpl I had to round some heights by 0.2299805 units. I had to round some depths by 0.0999756 units. bplbi7t.vpl I had to round some heights by 0.0650005 units. I had to round some depths by 0.0449800 units. bplbi8t.vpl I had to round some heights by 0.2050152 units. I had to round some depths by 0.1149902 units. bplbo7t.vpl I had to round some heights by 0.0750151 units. I had to round some depths by 0.0549955 units. bplbo8t.vpl I had to round some heights by 0.1799898 units. I had to round some depths by 0.0999756 units. bplr7t.vpl I had to round some heights by 0.0650053 units. I had to round some depths by 0.0799503 units. bplr8t.vpl I had to round some heights by 0.1850605 units. I had to round some depths by 0.0900259 units. bplrc7t.vpl I had to round some heights by 0.0650005 units. I had to round some depths by 0.0600004 units. bplrc8t.vpl I had to round some heights by 0.1850605 units. I had to round some depths by 0.0799551 units. bplri7t.vpl I had to round some heights by 0.0800152 units. I had to round some depths by 0.0500498 units. bplri8t.vpl I had to round some heights by 0.2000103 units. I had to round some depths by 0.1149902 units. bplro7t.vpl I had to round some heights by 0.0650053 units. I had to round some depths by 0.0799503 units. bplro8t.vpl I had to round some heights by 0.1850605 units. I had to round some depths by 0.0900259 units.