Avoid making an empty libode.a, which is not allowed on macOS. (ar: no archive members specified) --- source/Makefile.am.orig 2020-09-01 21:34:07.000000000 -0500 +++ source/Makefile.am 2020-09-02 00:28:30.000000000 -0500 @@ -15,7 +15,10 @@ # see the file, GPLv2. # -noinst_LIBRARIES = libgame.a libode.a +noinst_LIBRARIES = libgame.a +if !USE_SYSTEM_LIBODE +noinst_LIBRARIES += libode.a +endif # # set location of `data1', etc