# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 PortSystem 1.0 PortGroup cmake 1.1 PortGroup github 1.0 github.setup JACoders OpenJK c62c0f2d4905af9a98b7cfece4ef9591185253d1 name openjk version 20180401 categories games platforms darwin maintainers nomaintainer license GPL-2 description Community effort to maintain and improve Jedi Academy + Jedi \ Outcast released by Raven Software. long_description ${description} checksums rmd160 9d6d08f43670b1b5e1ddb0b83e25b4aa20066cae \ sha256 4065aaee45fcbe7c0b85a69a3e38f40d55873424b01f1bb9dfdd7841efc26760 \ size 12514663 depends_lib port:libsdl2 \ port:libpng \ port:zlib patchfiles patch-code-rd-vanilla-gltext.diff \ patch-codemp-rd-vanilla-gltext.diff \ patch-cmakelists-archfix.diff \ patch-CMakeLists-Clang-ID.diff compiler.cxx_standard 2011 # workaround a specific error on darwin 13 regarding # a complex typedef spec in the openjk source platform darwin 13 { patchfiles-append patch-qplatform-max-align.diff } post-destroot { move ${destroot}${prefix}/JediAcademy ${destroot}${applications_dir} } notes " To run this game, place the game folder named base from your original Star Wars Jedi Knight Jedi Academy game into: ~/Library/Application Support/OpenJK/ "