diff --git sceneGraph/glc_3dviewcollection.cpp sceneGraph/glc_3dviewcollection.cpp index 975d49f..b863e6a 100644 --- sceneGraph/glc_3dviewcollection.cpp +++ sceneGraph/glc_3dviewcollection.cpp @@ -33,6 +33,7 @@ #include "glc_spacepartitioning.h" #include +#include ////////////////////////////////////////////////////////////////////// // Constructor/Destructor diff --git shading/glc_material.cpp shading/glc_material.cpp index 0d02580..42e06b6 100644 --- shading/glc_material.cpp +++ shading/glc_material.cpp @@ -27,6 +27,7 @@ #include "../glc_factory.h" #include +#include // Class chunk id quint32 GLC_Material::m_ChunkId= 0xA703; diff --git viewport/glc_camera.cpp viewport/glc_camera.cpp index 05eba54..85b0008 100644 --- viewport/glc_camera.cpp +++ viewport/glc_camera.cpp @@ -26,6 +26,7 @@ #include "glc_camera.h" #include +#include using namespace glc; ////////////////////////////////////////////////////////////////////// diff --git viewport/glc_settargetmover.cpp viewport/glc_settargetmover.cpp index fce5881..7cb2550 100644 --- viewport/glc_settargetmover.cpp +++ viewport/glc_settargetmover.cpp @@ -24,6 +24,8 @@ #include "glc_viewport.h" #include "glc_openglexception.h" +#include + // Default constructor GLC_SetTargetMover::GLC_SetTargetMover(GLC_Viewport* pViewport, const QList& repsList) : GLC_Mover(pViewport, repsList) diff --git viewport/glc_viewport.cpp viewport/glc_viewport.cpp index 3fc66e8..5b47c4c 100644 --- viewport/glc_viewport.cpp +++ viewport/glc_viewport.cpp @@ -31,6 +31,7 @@ #include "../sceneGraph/glc_3dviewinstance.h" #include +#include using namespace glc; //////////////////////////////////////////////////////////////////////