dot(const Vector2d &vec) const | Vector2d | [inline] |
norm() const | Vector2d | [inline] |
normalize() | Vector2d | [inline] |
operator *(float f) const | Vector2d | [inline] |
operator *=(float f) | Vector2d | [inline] |
operator+(const Vector2d &vec) const | Vector2d | [inline] |
operator+=(const Vector2d &vec) | Vector2d | [inline] |
operator-() const | Vector2d | [inline] |
operator-(const Vector2d &vec) const | Vector2d | [inline] |
operator-=(const Vector2d &vec) | Vector2d | [inline] |
Vector2d() | Vector2d | [inline] |
Vector2d(float x_, float y_) | Vector2d | [inline] |
x | Vector2d | |
y | Vector2d |