/* $XConsortium: renderer.c,v 1.0 93/11/22 12:34:12 rws Exp $ */ /******************************************************************************/ /* */ /* (c) Copyright Hewlett-Packard Company, 1993, Fort Collins, Colorado */ /* */ /* All Rights Reserved */ /* */ /* Permission to use, copy, modify, and distribute this software and its */ /* documentation for any purpose and without fee is hereby granted, */ /* provided that the above copyright notices appear in all copies and that */ /* both the copyright notices and this permission notice appear in */ /* supporting documentation, and that the name of Hewlett-Packard not be */ /* used in advertising or publicity pertaining to distribution of the */ /* software without specific, written prior permission. */ /* */ /* HEWLETT-PACKARD MAKES NO WARRANTY OF ANY KIND WITH REGARD TO THIS */ /* SOFTWARE, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF */ /* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. Hewlett-Packard */ /* shall not be liable for errors contained herein or direct, indirect, */ /* special, incidental or consequential damages in connection with the */ /* furnishing, performance or use of this software. */ /* */ /******************************************************************************/ #include #include #include #include "lut.h" PEXRenderer setup_renderer(dpy, window) Display *dpy; Window window; { unsigned long mask; PEXRenderer renderer; PEXRendererAttributes attrs; mask = PEXRALineBundle | PEXRAMarkerBundle | PEXRATextBundle | PEXRAInteriorBundle | PEXRAEdgeBundle | PEXRALightTable | PEXRADepthCueTable | PEXRAPatternTable | PEXRATextFontTable | PEXRAColorApproxTable | PEXRAColorTable | PEXRAViewTable | PEXRABackgroundColor | PEXRAClearImage | PEXRAHLHSRMode; attrs.color_approx_table = colorApproxLUT; attrs.color_table = colorLUT; attrs.depth_cue_table = dcueLUT; attrs.light_table = lightLUT; attrs.text_font_table = fontLUT; attrs.pattern_table = patternLUT; attrs.line_bundle = lineLUT; attrs.text_bundle = textLUT; attrs.edge_bundle = edgeLUT; attrs.interior_bundle = interiorLUT; attrs.marker_bundle = markerLUT; attrs.view_table = viewLUT; attrs.background_color.type = PEXColorTypeRGB; attrs.background_color.value.rgb.red = 0.0; attrs.background_color.value.rgb.green = 0.0; attrs.background_color.value.rgb.blue = 0.0; attrs.hlhsr_mode = PEXHLHSRZBuffer; attrs.clear_image = True; /* create the renderer */ renderer = PEXCreateRenderer(dpy, window, mask, &attrs); return (renderer); }